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What is Elo? The Elo rating system is a method for calculating the relative skill levels of players in two-player games such as chess. It is named after its creator Arpad Elo, a Hungarian-born American physics professor. The Elo system was invented as an improved chess rating system, but today it has been adapted for use in many other games. Variations of it is also used as a rating system for team sports including association football, American college football and basketball, and Major League Baseball and has been adapted to multiplayer competition in a number of games, League of Legends being one. In League of Legends players are awarded medals for their elo. The higher your elo the better the medal is. These medals are given as follows: Bronze: Between 1250 and 1399 (3v3: 1249-1409, pre-made 5v5: 1249-1409) (Top 25%) Silver: Between 1400 and 1519 (3v3: 1410-1489, pre-made 5v5: 1410-1499) (Top 10%) Gold: Between 1520 and 1899 (3v3: 1490-1699, pre-made 5v5: 1500-1749) (Top 3%) Platinum: 1900 and above (3v3: 1700+, pre-made 5v5: 1750+) (Top 0.1%)
'Elo Hell' However, a lot of people find themselves stuck in a specific Elo bracket and blame their teammates for not being able to get out of it. This is also known as "Elo hell". Many people argue that they shouldn’t be in at a certain rating, and that their actual rating should be much higher than it currently is (you can't deny, we've all said or thought that before). In psychology, this is known as the Dunning-Kruger effect.
The Dunning-Kruger effect The Dunning-Kruger effect is a cognitive bias in which unskilled individuals suffer from illusory superiority, mistakenly rating their ability much higher than average. Basically, this means that a person is overestimating their skill and believes that they have no fault for a loss. Kruger and Dunning concluded that “the miscalibration of the incompetent stems from an error about the self, whereas the miscalibration of the highly competent stems from an error about others.” Their conclusions predict that the highly competent individuals adjust their play based on the error of their teammates, but the incompetent ones only think about themselves and don't make any adjustments, for better or worse.
'Elo system is broken!' Many people argue that the Elo system is broken and it does not reflect their true skill. Instead of blaming it on teammates and the system, it’s time to blame yourself. The cold hard truth is that there is no speficic "Elo hell" bracket. The only place Elo hell exists is in one's own head. The Elo system is designed to match summoners of the same skill level. Summoners that persistently win will rise in the rankings, and players that persistently lose will go down. Eventually, everyone will reach the appropriate Elo rating.
One of Riot Games Player Support Specialists had this to say on the topic: "The Elo system affects a player's rating by individual circumstances, so even if you are playing the same exact ranked games with friends, your scores will never be the same. Factors that may affect your Elo can vary, which includes stats such as your team's Elo, the opposing team's Elo, etc. Additionally, if you are playing a tougher opponent then you will take a bigger risk for your Elo gain or loss. We know that losing a lot of Elo may be scary at times but rest assured that your Elo will even out as you play more games " League of Legends' Elo system is not broken, even though elo was created for a 1 vs. 1 game it seems pretty stupid to use it for a 5 man game. Well, we don't know the exact algorithms but then again, elo is used in various other team games that include far more people than 5. There is no excuse for blaming the system for false mechanics.
Proof the Elo system is not broken A 2000 elo player, Cruzerthebruzer, decided to see what was at the firey depths of elo hell. Unfortunately he didn't find Diablo there as he was busy planning on taking over heaven. Cruzerthebruzer attempted to climb the ladder from 200 elo back to 2000. Here is his analogy of 'Elo hell': "Short term I think variance and deceive people and make them believe that they can't win at the game, often times this leads to them playing poorly because they don't think they can do anything to win. A lot of people in this so-called "elo hell" also blame everyone for everything and don't look at their own mistakes and through that they can't really improve upon what they need to. Long term variance lessens and you go up if you're good enough." It took Cruzerthebruzer 323 games to get from a rating of 276 to 1908. As for the difficulty? “It wasn't difficult, there were some sprees where I just had leavers, feeders, and/or DCs one after another and that was frustrating but just gotta hit the play again button at the end.” Cruzerthebruzer, is a perfect example of being able to climb the Elo system regardless of your current Elo.
Tips on how to improve - Go into a game with a positive attitude - Not everyone on you team is bad - Think about what you are doing. Pro/Cons, Cans/Cant's - Don't blame other people - Watch replays, look at what went wrong look at how you can improve - what to do next time - Adapt to the game - Don't think about only yourself, There are others in the game that can benifit from certain things more than you. (i.e Blue buff, Red buff, Farm) - Listen to music, it helps you concentrate. - Play and most importantly have fun All in all, everybody can improve themselves as a player no matter who you are. It all comes down to dedication and perseverance.